On Saturday, September 18, 2010 I watched a televised college football game. Florida played Tennessee at Tennessee at 3:30 p.m.
Reaction Times: An example of a lag in reaction time during the football game is when the ball is snapped. Say Florida is playing offense and Tennessee is defense. When Florida’s center snaps the ball there is a lag in reaction time for Tennessee’s defense to respond that the ball is in play. At this level of competition the players’ reaction time is very low. The defense must be able to quickly decide how to play the play, whether the offense will run the ball or throw it. The players have split seconds to decide how they want to stop the offense, or if they can intercept a ball.
Hick’s Law: An example of Hick’s law during the game can be seen when the offense gets off the start line and runs through the defense’s line to go for a long throw. The defender doesn’t know if the offense is going to do a running or passing play so they have a slight hesitation in movement. On one play the defense that was guarding an offense player made a move towards the line of scrimmage but then had a hesitation while he waited to see which way the offense player would go. This hesitation gave the offense player, who had no hesitation, time to maneuver through and run down field for the play.
Psychological Refractory Period: An example of this in the game is the pump fake that the quarterback does. The defensive player thought that the QB was going to throw the ball before he actually did. This caused the defense player to change his directed path and go in the other direction only to find that the QB if faking and he had to run in his original direction to pursue the play.
Anticipation: An inaccurate anticipation happened when a defensive player move over the line of scrimmage before the ball was hiked. He knew what would happen when the center snapped the ball, the play would begin and his job begins. He anticipated, wrongly, when the snap would occur and this caused him to be offsides.